Here is the second beta version of the mod.
Program which many bug fixes and improved performance by all the bugs and problems reported by the community! This Beta 2 is also an opportunity for me to bring you some nice novelty that will strengthen even more immersion that provides the mod in combat
DOWNLOAD ftp://ftp.2tout2rien.net/XAM1.4/XAM1.6_beta2_setup.zip
UNINSTALL MUST FILE YOUR OLD VERSION 1.6 BETA 1 BEFORE INSTALLING IT!
KEY ADJUSTMENTS AND NEWS FROM THE OLD BETA
- Architecture completed and optimized (performance improvement of 50%)
- Fashion FLIR only available for gunners main (air and land)
- Optical adjusted weapons and realistic
- Sockets visible at ground fire (more than 5 different models socket)
- Optimization explosions XAM in performance
- Effects gores
- Crew tanks that can die burnt in a high-impact
- Improved atmospheric effects associated with fighter jets.
- Improved Explosions Aircraft and helicopters.
- Blood on the screen at the death of a soldier face and close to the player.
- Noise splash when a player plunges to water
- Purring engine for vehicles
- Vehicles capable of accelerating faster and stronger acceleration coast
- Dialogues radios diversified (over 1H dialogues in Russian and American)
- Exciting heart for the player in case of critically endangered
- Improving the effect of removing
- Simple management of bleeding for the player
- Improved sound of explosions and tanks hit
- Improvement of RNs to no longer see the player through the bushes
- New 3rd person view
[BUGS DANS LES FICHIERS CONFIGURATION C++]
- File XAM_veh\config.cpp, line 253: '/CfgModels/Scud.sectionsInherit': Missing ';' at the end of line
- File XAM_veh\config.cpp, line 463: '/CfgModels/ScudMissile.sectionsInherit': Missing ';' at the end of line
- File XAM_veh\config.cpp, line 470: '/CfgModels/ScudMissile2.sectionsInherit': Missing ';' at the end of line
- File XAM_veh\config.cpp, line 521: '/CfgVehicles/Tank/UserActions/TVon.statement': Missing ';' at the end of line
- File XAM_veh\config.cpp, line 533: '/CfgVehicles/Tank/UserActions/TVoff.statement': Missing ';' at the end of line
- File XAM_veh\config.cpp, line 661: '/CfgVehicles/T72.displayName': Missing ';' at the end of line
- File XAM_veh\config.cpp, line 773: '/CfgVehicles/Car/UserActions/Display_Music_Radio.statement': Missing ';' at the end of line
- File XAM_veh\config.cpp, line 859: '/CfgVehicles/Truck/UserActions/Display_Music_Radio.statement': Missing ';' at the end of line
- File XAM_veh\config.cpp, line 954: '/CfgVehicles/HMMWV50/UserActions/Display_Music_Radio.statement': Missing ';' at the end of line
- File XAM_veh\config.cpp, line 1142: '/CfgVehicles/StrykerCom/UserActions/CameraUAV.statement': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 389: '/cfgWeapons/C_MP5A4/C_MP5_Single.recoil': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 390: '/cfgWeapons/C_MP5A4/C_MP5_Single.recoilprone': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 407: '/cfgWeapons/C_MP5A4/C_MP5_Burst.recoil': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 408: '/cfgWeapons/C_MP5A4/C_MP5_Burst.recoilprone': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 423: '/cfgWeapons/C_MP5A4/C_MP5_FullAuto.recoil': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 424: '/cfgWeapons/C_MP5A4/C_MP5_FullAuto.recoilprone': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 501: '/cfgWeapons/MP5SD/C_MP5SD_Single.recoil': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 502: '/cfgWeapons/MP5SD/C_MP5SD_Single.recoilprone': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 517: '/cfgWeapons/MP5SD/C_MP5SD_Burst.recoil': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 518: '/cfgWeapons/MP5SD/C_MP5SD_Burst.recoilprone': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 538: '/cfgWeapons/MP5SD/C_MP5SD_FullAuto.recoil': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 539: '/cfgWeapons/MP5SD/C_MP5SD_FullAuto.recoilprone': Missing ';' at the end of line
- File XAM_Wea\CfgWeapons.hpp, line 1026: '/cfgWeapons/RPG7V.recoil': Missing ';' at the end of line
- File XAM_Wea\config.cpp, line 40: '/CfgTextureToMaterial/eotech.material': Missing ';' at the end of line
- File XAM_Wea\config.cpp, line 41: '/CfgTextureToMaterial/eodot.material': Missing ';' at the end of line
- Warning: no type entry inside class LoadingFive/controls/TextLoad
- Warning: no type entry inside class LoadingFive/controls/Progress
- Warning: no type entry inside class LoadingFive/controls/Progress2
- Warning: no type entry inside class LoadingFive/controls/Date
- Warning: no type entry inside class LoadingFour/controls/TextLoad
- Warning: no type entry inside class LoadingFour/controls/Progress
- Warning: no type entry inside class LoadingFour/controls/Progress2
- Warning: no type entry inside class LoadingFour/controls/Date
- Warning: no type entry inside class LoadingSix/controls/TextLoad
- Warning: no type entry inside class LoadingSix/controls/Progress
- Warning: no type entry inside class LoadingSix/controls/Progress2
- Warning: no type entry inside class LoadingSix/controls/Date
- Warning: no type entry inside class LoadingTwo/controls/TextLoad
- Warning: no type entry inside class LoadingTwo/controls/Progress
- Warning: no type entry inside class LoadingTwo/controls/Progress2
- Warning: no type entry inside class LoadingTwo/controls/Date
- Warning: no type entry inside class LoadingTwo/controls/TextLoad
- Warning: no type entry inside class LoadingTwo/controls/Progress
- Warning: no type entry inside class LoadingTwo/controls/Progress2
- Warning: no type entry inside class LoadingTwo/controls/Date
- Warning: no type entry inside class LoadingOne/controls/TextLoad
- Warning: no type entry inside class LoadingOne/controls/Progress
- Warning: no type entry inside class LoadingOne/controls/Progress2
Source : http://xam.xtremlabs.fr/Forum/viewtopic.php?f=2&t=200